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New Card Set "The Desperate Jailbreak"!

마지막 업데이트

Nero and Felyne escape from prison?!

Nero gets arrested on some bogus charges.
He then gets shipped off to "Prison Island," where the most heinous criminals and corrupt guards are free to do as they please.

Who should appear to bust Nero out of this hellish prison? Why, none other than Felyne!
Characters from the "Devil May Cry" and "Monster Hunter" series get themselves embroiled in this daring jailhouse escape!
Just how far does Felyne's escape plan go?!And will they be able to get out of there in one piece?
 

Story Introduction


 

Campaign

Learn more about the 5th Anniversary Campaign here (Opens a new page) >>
 

Ability Introduction

* You cannot save an assembled deck that only contains cards with <Overload>.
 

Introducing the cards in "The Desperate Jailbreak"!

  • 감옥의 갱
  • 토미
  • 손에 땀을 쥐게 하는 조합
  • 헌터 티보독스
  • 화약초 확보!
  • 탈출하기 위한 돌파구
  • 블랑카
  • 넌 자존심도 없냐!?
  • 쿠르페코
  • 빼앗은 한쪽 팔
  • 타바사
  • 빅토르 폰 게르덴하임
  • 다가오는 살기
  • 가브라스
  • 마봉약
  • 마세라스
  • 번 디노렉스
  • 일부러 체포된다냥
  • 길덴스턴
  • 감옥 섬으로 가는 호송선
*Some cards not found in card packs may be in included.
 
Supplemental Cards to be added at a later date and other info will be released on the promotional TEPPEN X account!
Supplemental Cards to be added at a later date and other info will be released on the promotional TEPPEN X account!
 

Get Pack Tickets!

Everyone that checks out "The Desperate Jailbreak" special page will get a Pack Ticket as a present!
You'll be gifted one more if you share the page on X! Don't miss this chance! ♪
Scan the QR code and get a "NEW PACK TICKET"! Share the page and get one more!

* When you share the page, a QR code to receive a Pack Ticket will display.

Availability Period: Until July 12, 2024, 23:59 (KST)
* Scan the QR Code and get a "NEW PACK TICKET" by going to Other → Scan QR Code.
* The "NEW PACK TICKET" will be sent to your Present Box.
* The "NEW PACK TICKET" will be exchanged for a "The Desperate Jailbreak" Pack Ticket at a later date.
 

2024.07 Update.

* Details describe game features at the time of their implementation.