From the development team
Thank you for your continued enjoyment of playing TEPPEN.
We are committed to encouraging a wide variety of useful decks and strategies that players can create by combining Hero Arts and cards. We have gone through with some planned balance adjustments for this purpose.
Hero Arts and some cards will be adjusted to help create new deck archetypes. Along with that will be adjustments made to some cards that are easy to create advantageous board states continuously.
Please see the following for each balance adjustments.
Changes
- 对战芯片的英雄 隆.EXE(3ME 011)
- 气力人.EXE(3ME 010)
- 召唤爪牙(COR 164)
- 你才是冒牌货(SI 078)
- 真空波动拳(隆的英雄武技)
- 守护大盾(艾露猫的英雄武技)
[Cards]
* Cards with the same status that have different names will also be affected.
对战芯片的英雄 隆.EXE(3ME 011)
更改前:
[MP:7] [攻击力:4] [HP:7]
<突击>
使用时:探索MP-1的波动发射,我方每有1张被移除的卡牌,则<武技充能 1>
<专家>:机器
+1/+2
被移除的卡牌张数:0
更改后:
[MP:7] [攻击力:4] [HP:7]
<突击>
使用时:探索MP-1的波动发射,我方每有1张被移除的卡牌,则<武技充能 1>。对正面的单位造成5点伤害
<专家>:机器
+1/+2
被移除的卡牌张数:0
气力人.EXE(3ME 010)
更改前:
[MP:5] [攻击力:5] [HP:5]
<突击><减速>
登场时:我方每有1张被移除的卡牌,则HP+1
击破:HP+2,丧失<减速>效果,获得<重度穿刺>效果
被移除的卡牌张数:0
更改后:
[MP:5] [攻击力:5] [HP:1]
<突击><减速>
登场时:我方每有1张被移除的卡牌,则HP+1
击破:HP+2,丧失<减速>效果,获得<重度穿刺>效果
被移除的卡牌张数:0
召唤爪牙(COR 164)
更改前:
[MP:3]
献祭2点生命值
将牌组内 1 个 MP 4以下的单位召唤进场
更改后:
[MP:4]
献祭2点生命值
召唤牌组内1个MP4或以下的单位
赋予该单位“死亡时:移除自己”效果
你才是冒牌货(SI 078)
更改前:
[MP:1]
献祭2点生命值
从我方牌组中抽出3张未发动<复仇>的卡牌送入墓地
我方牌组卡牌数量在10张或以下时,从我方墓地中随机召唤1个单位,攻击力-2
更改后:
[MP:2]
献祭2点生命值
从我方牌组中抽出2张未发动<复仇>的卡牌送入墓地
我方牌组卡牌数量在10张或以下时,从我方墓地中随机召唤1个单位,并-2/-2
[Hero Art]
*The ability adjustment of Hero Arts is also applied to Hero Arts after changing the skin.
真空波动拳(隆的英雄武技)
更改前:
[AP:20]
对1个敌方单位造成7点伤害
更改后:
[AP:19]
对1个敌方单位造成8点伤害
守护大盾(艾露猫的英雄武技)
更改前:
[AP:14]
使1个我方单位HP+3,赋予“使3点或以下的伤害变为1点”的效果
更改后:
[AP:14]
使1个我方单位HP+3,并赋予其“使3点或以下的伤害变为1点”效果与持续10秒的“自己受到的伤害-1”效果
*Cards affected by the rebalancing will reap the same number of souls required for their crafting between the release of ver. 5.4.5 and the release of ver. 5.5.
- 气力人.EXE(3ME 010)
- 召唤爪牙(COR 164)
- 你才是冒牌货(SI 078)
We will continue to take into account the effects of additional cards, decks and their win percentages, and game experience when moving forward with balance changes.
We hope that this balance adjustment and continuous balance adjustments will make the content of TEPPEN more enjoyable.
We hope you continue to enjoy playing TEPPEN.