From the development team
Thank you for your continued enjoyment of playing TEPPEN.
We are committed to encouraging a wide variety of useful decks and strategies that players can create by combining Hero Arts and cards. We have gone through with some planned balance adjustments for this purpose.
Hero Arts and some cards will be adjusted to help create new deck archetypes. Along with that will be adjustments made to some cards that are easy to create advantageous board states continuously.
Please see the following for each balance adjustments.
Changes
- 戰鬥晶片英雄 隆.EXE(3ME 011)
- 氣力人.EXE(3ME 010)
- 調動囉眾(COR 164)
- 你才是冒牌貨(SI 078)
- 真空波動拳(隆的英雄武技)
- 守護大盾(艾路貓的英雄武技)
[Cards]
* Cards with the same status that have different names will also be affected.
戰鬥晶片英雄 隆.EXE(3ME 011)
變更前:
[MP:7] [攻擊力:4] [HP:7]
<突擊>
使用時:探索 MP -1的波動射擊,根據我方被移除的卡牌張數,<武技蓄力 1>
<專家>:機器
+1/+2
被移除的卡牌張數:0
變更後:
[MP:7] [攻擊力:4] [HP:7]
<突擊>
使用時:探索 MP-1 的波動射擊,根據自己被移除的卡牌張數,<武技蓄力 1>。給予正面單位 5 點傷害
<專家>:機器
+1/+2
被移除的卡牌張數:0
氣力人.EXE(3ME 010)
變更前:
[MP:5] [攻擊力:5] [HP:5]
<突擊><緩速>
進場時:根據我方被移除的卡牌張數,HP+1
擊敗:HP+2,失去<緩速>,獲得<重度貫穿>的效果
被移除的卡牌張數:0
變更後:
[MP:5] [攻擊力:5] [HP:1]
<突擊><緩速>
進場時:根據我方被移除的卡牌張數,HP+1
擊敗:HP+2,失去<緩速>,獲得<重度貫穿>的效果
被移除的卡牌張數:0
調動囉眾(COR 164)
變更前:
[MP:3]
犧牲2點生命值
召喚牌組中1個MP在4以下的單位進場
變更後:
[MP:4]
犧牲 2 點生命值
召喚 1 個牌組內 MP4 以下的單位
賦予該單位「死亡時:移除自己」的效果
你才是冒牌貨(SI 078)
變更前:
[MP:1]
犧牲 2 點生命值
從我方牌組抽出 3 張未發動<復仇>的卡牌送往墓地
我方牌組在 10 張以下時,隨機召喚 1 個我方墓地中的單位,攻擊力-2
變更後:
[MP:2]
犧牲 2 點生命值
從我方牌組抽出 2 張未發動<復仇>的卡牌送往墓地
我方牌組在 10 張以下時,隨機召喚 1 個我方墓地中的單位,並-2/-2
[Hero Art]
*The ability adjustment of Hero Arts is also applied to Hero Arts after changing the skin.
真空波動拳(隆的英雄武技)
變更前:
[AP:20]
給予1個敵方單位 7 點傷害
變更後:
[AP:19]
給予1個敵方單位 8 點傷害
守護大盾(艾路貓的英雄武技)
變更前:
[AP:14]
使 1 個我方單位 HP+3,並賦予「使 3 點以下的傷害值變為 1 點」的效果
變更後:
[AP:14]
使 1 個我方單位 HP+3,賦予「使 3 點以下的傷害值變為 1 點」、10 秒內「自身所受傷害-1」的效果
*Cards affected by the rebalancing will reap the same number of souls required for their crafting between the release of ver. 5.4.5 and the release of ver. 5.5.
- 氣力人.EXE(3ME 010)
- 調動囉眾(COR 164)
- 你才是冒牌貨(SI 078)
We will continue to take into account the effects of additional cards, decks and their win percentages, and game experience when moving forward with balance changes.
We hope that this balance adjustment and continuous balance adjustments will make the content of TEPPEN more enjoyable.
We hope you continue to enjoy playing TEPPEN.