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[Ver.5.1.5] Regarding Balance Changes

Last updated

The following balance adjustments will be made in the version 5.1.5 update.

From the development team

Thank you for your continued enjoyment of playing TEPPEN.

We are committed to encouraging a wide variety of useful decks and strategies that players can create by combining Hero Arts and cards. We have gone through with some planned balance adjustments for this purpose.
Hero Arts and some cards will be adjusted to help create new deck archetypes. Along with that will be adjustments made to some cards that are easy to create advantageous board states continuously.

Please see the following for each balance adjustments.

 

Changes

  • Zangief (SI 029)
  • Daniel Fabron (JR 070)
  • Mirage Soldiers (SI 080)
  • Temptation (Morrigan Aensland Hero Arts)
  • Sekia Kuretsuha (Akuma Hero Arts)
 

[Cards]

* Cards with the same status that have different names will also be affected.

Zangief (SI 029)

Before:

[MP:6] [Attack:2] [HP:6]

<Heavy Pierce>
<Unleash>: 15
Gain +1/+1 for each green Human Unit Card in your hand and EX Pocket.

 

After:

[MP:6] [Attack:2] [HP:6]

<Heavy Pierce>
<Unleash>: 20
Gain +1/+1 for each green Human Unit Card in your hand and EX Pocket.

 

Daniel Fabron (JR 070)

Before:

[MP:4] [Attack:2] [HP:5]

<Ascended>: Destroy 1 random enemy unit with 5 or less HP, then place 1 Ferocious Bioweapon randomly in 1 of your empty board slots.

 

After:

[MP:4] [Attack:2] [HP:2]

When played: If friendly units have had the <Ascended> status 3 or more times this battle, gain +1/+3, then place 1 Ferocious Bioweapon randomly in 1 of your empty board slots.
<Ascended>: Destroy 1 random enemy unit with 5 HP or less.
Ascended Count: 0

 

Mirage Soldiers (SI 080)

Before:

[MP:6]

Activate the following effects based on the amount of Life sacrificed.
5 or higher: Place 1 random Machine unit from your Graveyard onto the field.
10 or higher: Give that unit <Agility>.
15 or higher: Give that unit +3/+3.
Life Lost: 0

 

After:

[MP:6]

Activate the following effects based on the amount of Life sacrificed.
5 or higher: Place 1 random Machine unit from your Graveyard onto the field.
7 or higher: Give that unit <Agility> and <Indestructible>.
12 or higher: Give that unit +3/+6.
Life Lost: 0

 

[Hero Art]

*The ability adjustment of Hero Arts is also applied to Hero Arts after changing the skin.

Temptation (Morrigan Aensland Hero Arts)

Before:

[AP:23]

Halt all enemy units for 13 seconds.

 

After:

[AP:19]

Halt all enemy units for 13 seconds.

 

Sekia Kuretsuha (Akuma Hero Arts)

Before:

[AP:20]

Destroy all units with 4 or less HP.

 

After:

[AP:20]

Destroy all units with 4 HP or less.
Give 1 random Unit Card in your hand or EX Pocket +1/+1 for each unit destroyed by this effect.

 

*Cards affected by the rebalancing will reap the same number of souls required for their crafting between the release of ver. 5.1.5 and the release of ver. 5.2.

  • Daniel Fabron (JR 070)

We will continue to take into account the effects of additional cards, decks and their win percentages, and game experience when moving forward with balance changes.
We hope that this balance adjustment and continuous balance adjustments will make the content of TEPPEN more enjoyable.

We hope you continue to enjoy playing TEPPEN.