The following issues have been confirmed in the current version. Their investigation statuses are also provided below.
Known Issues
- From Ver.4.3
- While processing the effect of Violent Crossfire (SSV 020), "FAILED" that is not supposed to be displayed may be displayed.
- From Ver.3.0
- If the "Dark Whispers Oichi (BOA 088)" in the <Ascended> status affected by the effect of "Gold Orb (TFS 049)" and another unit of the tribe "Spirit" die at the same time, the <Ascended> effect of "Dark Whispers Oichi" when put into the play area again may not be activated correctly.
- From Ver.1.2
- When the control of Kirin (DON 013) is moved by Four Eyes (DON 053), the damage caused by the ability of “When another unit appears on the field: Deals 2 damage to a random enemy unit.” is activated on the side where the control is deprived.
- From Ver.1.0
- The game crashes under certain conditions.
- Some card text may differ from the actual card effect.
In this case, the effect of the card is correct.
These issues could be resolved by restarting The game.
- The edge of the screen is cut off when tilting the screen greatly in some devices.
- Tapping position is misaligned when waking up from sleep mode in some devices.
- The display collapses and BGM doesn't sound under certain conditions.
- Users may not be able to proceed at the end of a battle.
- Tapping position is misaligned when waking up from sleep mode in some devices.
- The display collapses and BGM doesn't sound under certain conditions.
- Users may not be able to proceed at the end of a battle.
We apologize for the inconvenience and thank you in advance for your patience while we look into this.
The following issues have been fixed.
*These will remain listed as known issues.
*These will remain listed as known issues.
Fixed Issues
- Fixed Issues in Ver.6.3.0
- Under the following specific conditions, there are cases where some <Coordination> abilities will not activate. [UPDATE]
- Previously Fixed Issues
- Incorrect descriptions about the conditions for activating the effect
- Nowhere to Turn (ADA 075)
- Incorrect descriptions about the target of the effect
- Hyper-Sensitive Hearing (IOF 015)
- Hilda Hidalgo (HBM 084)
- Mirage Decoy (Ada Wong Hero Arts)
- Gen (ADA 059)
- Colonel (COR 022)
- Dante (ADA 061)
- Phantom Beast Slayer (ADA 050)
- Oro (ADA 055)
- Incorrect descriptions about the effect
- Victory's Whip Franziska (AVP 085)
- The Hunter's Mission (JR 035)
- Death's Executioner (ATH 098)
- Demitri Maximoff (DON 015)
- Burning Drop (DOW 043)
- Makoto (COR 047)
- Great Girros (AKUMA 003)
- Super Nova (T014)
- Exploding Lightning Rod (FELYNE 009)
- Juri, Purple Spider (DON 067)
- Rufus (DON 032)
- Menat (DON 051)
- Sting Chameleon (DON 059)
- Vile MK-II (DON 088)
- Vega (DON 082)
- The effect "A friendly unit with Explore uses Explore" cannot be used on a "Rosencrantz (DD 046)" that has already activated its "Explore" ability.
- Some effects that should target "Unit Cards with <Revenge>" target unit cards that shouldn't be targeted.
- When the opponent's unit enters the <Invasion> standby mode, some of the effects are not displayed properly.
- Under certain conditions, the text in the search field on the Edit Deck screen is not displayed correctly .
- On the mission confirmation screen, the reward item name and image for daily missions were not displayed under certain conditions.
*The problem is only visual; you will receive the correct reward item, if you meet the achievement conditions. - If the conditions for a <Quest> are met multiple times at once, the level of the unit with the <Quest> may not be displayed correctly.
*This problem is only visual and it does not affect any effect. - If using Disloyal Follower (TFS 025) or Aid to Domination (MOR 060) and stealing a unit that has already activated the ability of <Revenge>, the <Revenge> will be able to activate again.
- When a battle with no background set is replayed from the QR code, some information is not displayed correctly on the observer's selection screen.
- When “Following Eyes (TDD 032)” is used while “Sengoku Titan Tadakatsu (BOA 039)” is on the field, the “While on the field: All Action Card effects that affect this unit become ‘Halt this unit for 5 seconds.’” effect does not activate correctly.
* The effect “While on the field: All Action Card effects that affect this unit become ‘Halt this unit for 5 seconds.’” will still activate when Action Card effects that check the status of this card target it. - The sound may stop playing on some of the Android devices, when switching tasks.
- If Ultimate Darkness (T097) using Dark Invitation (Oichi Hero Arts) dies while the Hero's life is 10 or less, or uses Dark Invitation again, the "Death" effect of Ultimate Darkness does not active.
- If you have a certain number of "Evidence", you cannot use Bustling Lobby (TF 059).
- Under certain conditions, if some units with the effect of "Death: Returns itself to the EX Pocket" are destroyed right after putting onto the field, the unintended action occurs.
- Under certain conditions, when Mother Computer Akatsuki (SI 054) is destroyed, additional effects of some Action Cards, which are not supposed to be activated, are activated.
- Damage caused by <Spillover> is not subject to the effect of "Change all taken damage to a specific value".
- Effect that changes the damage caused by <Spillover>
“Damage taken becomes a specific value” - Effect that does not change the damage caused by <Spillover>
“Battle Damage taken becomes a specific value”
“Effect Damage taken becomes a specific value”
- Effect that changes the damage caused by <Spillover>
- Under certain conditions, the effect of "Destroy after 1 attack" does not work properly.
- When using some Action Cards with the effect of "Place a unit onto the field and increase the the Attack of that unit", it will be counted as the target of the effect of Wrath Awoken (Rathalos Hero Arts) .
*Only Action Cards with the effect of "Increase the Attack of units already on the field" are included in the target of the effect of Wrath Awoken. - If you use Unexpected Assault (ATH 024) with all the slots filled, the <Rush> will be given to the units in the deck.
- A card with the effect of "A friendly unit with Explore uses Explore" cannot be used against a unit that activates an "Explore" ability with the condition of "When HP becomes a certain value for the first time".
- The effect of <Heavy Pierce> may occur, when Pierce Damage is caused by a unit's effect.
- The damage caused by <Spillover> is subject to the effect of "Effect Damage taken becomes 1" given by Help Kayamba! (SI 056).
- Jolt (DOW 015) cannot be used if there are no enemy units in the field.
- Some contents such as Ranked Matches and Point Match cannot be played when the device is set to a specific language.
*This problem may be resolved by setting the device to the following languages and restarting the game.*Please set the language of the device itself, not the language of the App.- Japanese
- English
- Spanish
- German
- Italian
- French
- Korean
- Chinese (Traditional)
- Chinese (Simplified)
- Under certain conditions, if a card with the effect of dealing damage split is used, the damage may not be correct.
- When you use Dark Operative (JR 077) with 10 cards in your Graveyard, the number of cards removed from the Graveyard may become 9.
- If control of a Unit Card is taken away while the conditions for the effect of <Unleash> are met, the effect of <Unleash> may not be activated immediately.
- Under certain conditions, the Hero's Life may be gained more than the correct value due to the effect of Image of the Matriarch (SSV 077).
- Under certain conditions, some effects of "While on the field" are not activated properly.
- The effect of Palfe (DOW 030), which is not supposed to be the target of the effect, is activated for "Lone Wolf Survivor Jon (IOF 038)".
- After deleting your game account, various problems such as network errors may occur if you start the game with a new account.
*Restarting the game will solve this problem. - Under certain conditions, a network error "815_903" is displayed after purchasing a Jewel item.
*There is no effect on payment and receipt of items. - Under certain conditions, a unit may attack even though it has the effect of "This unit cannot attack".
- A communication error may occur when the "Claim All" button is selected while there is a "Present Deck" in the Present Box.
*This case will be resolved by receiving the "Present Deck" alone.
*If you fail to receive the items due to the communication error, the items in the Present Box are not affected. - Under certain conditions, the effect of Systems Offline (ZERO 011) is not activated properly for Dhalsim (BOR 048).
- Under certain conditions, the effect of "Death: Remove this unit from the game" of The Veteran Huntsman (BOR 031) is not activated properly.
- Under certain conditions, you can directly craft the Supplemental Card even though you have never had.
- The "Ring of Control (ADAW 012)" and "Scrap Manipulator (IOF 067)" can be used even if all units already exist in all of your board slots or are locked.
- Under certain conditions, the effect of the Action Card that refers to the number of times such as "Explore" and <Ascended> is not activated correctly.
- If you use some cards that give "Increase damage this unit receives by +1" to a unit in the sealed state, the effect is not activated correctly.
- The description of No.4 on the Quest Board is incorrect.
Correct:
Tap the REWARD button and check out the rewards for a Ranked Match.
Error:
Tap the REWARD button and receive your Ranked Match rewards.
- When a particular unit level goes up continuously at once, the card effect of "While in your hand or EX Pocket: Give this card -1 MP whenever a friendly unit levels up. (MP costs cannot drop below 1.)" of the card "Take Your Best Shot (IOF 103)" may not be activated correctly.
- If a unit is destroyed by a specific damaging effect, the effect of "Destroyed by Damaging Effect" is not activated.
- Under certain conditions, the "When played" effect that is not supposed to be activated is activated.
- Under certain conditions, the effect of reducing the MP of the card is not activated properly.
- The number of <Shield> given to a unit is not displayed in the text about card effect.
- When the TEPPEN Ch. is replayed, some information about players are not displayed correctly on the battle start screen.
- Under certain conditions, the effect of "If the unit is destroyed by this damage" does not work properly.
- Under certain conditions, the number of seconds for the effect to be activated at regular time intervals will be reset.
- Under certain conditions, the effect of "When exploring" may not be activated.
- Under certain conditions, the effect of "Place the unit in the same board slot" is not activated properly.
- Card effects may not be activatd correctly when using Utusemi Technique (COR 127) for Countervailing Forces (ADA 072).
- If a card whose effect changes depending on the conditions is used under certain conditions, both effects, before and after the change, will be activated.
- When "Advanced Artifact X (COR 070)" destorys "Wendy Oldbag (AVP 001)", the ability gained by the "Victory" effect is not displayed correctly.
*This problem is only visual and it does not affect any effect. - Some Action Cards that should be effective for "all units that meet the conditions" cannot be used under certain conditions.
- Under certain conditions, even if a unit possess the ability of "place multiple units into play area from the Deck", the effect does not work properly.
- Under certain conditions, the status of units returned to the deck or hand at the time of death may be incorrect.
- The "Guest Prosecutors (AVP 072)" can be used unintentionally with units in all of your board slots.
- Under certain conditions, the <∞ Revenge> of "Civilization Rebel Sigma (HBM 087)" is not activated and sent to the Graveyard.
- Under certain conditions, the effect of the Hero Art "Despair, wail, and perish!" can be used in situations where it does not work.
- When using a specific Action Card against "Sengoku Titan Tadakatsu (BOA 039)", the Hourglass is not displayed correctly despite the effect of "While on the field: All Action Card effects that affect this unit become "Halt this unit for 5 seconds"".
- When copying the deck of Unlimited Format from "Copy Normal Deck" and "Scan Deck QR" on the "Tourney" tab of the home screen, the Standard Format's mark is displayed.
*This is only a visual problem. Deck Formats that do not follow the Tourney's rules cannot be used.
*Only Standard Format decks are available for the ONLINE TOURNAMENT QUALIFY ROUND. - The copied deck at the time of Deck Present cannot be used under certain conditions.
*Restarting the game will solve this problem. - The "Claim All" button can be selected under certain conditions even though there are only items in the Present Box that cannot be received by the "Claim All" button, and if selected, a communication error occurs.
*If you fail to receive the items due to the communication error, the items in the Present Box are not affected. - The drawing for the effect target may not be performed correctly when using the "Utsusemi Technique (COR 127)" for an action card that exerts an effect by specifying either a Hero or a Unit.
- If the "Death's Executioner (ATH 098)" is used multiple times with 10 or less Decks, the abilities given to the Unit are not displayed correctly.
*This problem is only visual and it does not affect any effect. - If a unit with a particular "Death" effect is given another "Death" effect, the given effect may not be activated.
- If the "Twisted Marriage (ADA 068)" is used, it would be counted as the target of the effect of the Hero Art "Wrath Awoken".
- If the control of "Emperor (BOA 083)" itself or the unit affected by "Emperor" is transferred, the number of seconds to activate the effect of "-1 HP every 10 seconds" would be reset.
- Under certain conditions, the effect of "Immune to Life Sacrifice effects" is not activated correctly.
- Under certain conditions, the effect of "Indomitable Butterfly (ADAW 013)" is not processed correctly.
- Under certain conditions, the effect of "Trigger that unit's When played abilities", which is the Death effect of "Subtle Butterfly Ada (ADA 063)", is not activated.
- Under certain conditions, while the "Send Request" is being sent, the user information is not displayed correctly.
- An error occurs when "Accept" or "Deny" are selected for "Send Request" under certain conditions.
- The "Send Request" for a user in a specific state cannot be "Cancel", and an error occurs.
- When the "Liberating Slash (TDA 025)" is used for the "Sengoku Titan Tadakatsu (BOA 039)", the effect of "Liberating Slash" is not processed correctly.
- If the "Dark Whispers Oichi (BOA 088)" in the <Ascended> status affected by the effect of "Gold Orb (TFS 049)" dies, the <Ascended> effect of "Dark Whispers Oichi" when put into the play area again may not be activated correctly.
- When “Soul Offering (COR 090)” is used against a unit that has received the effect of the Hero Art “Charge Shot”, that unit’s stats do not properly change.
- When the “move unit” effect is used on “Emperor (BOA 083)” or a unit that has received “Emperor”’s effect, the "-1 HP every 10 seconds." effect resets.
- When “Utsusemi Technique (COR 127)” is used on “Dual Dragon Hado (COR 045)”, “Dual Dragon Hado” does not deal the correct amount of damage.
- Under certain conditions, the battle may not start in a "Room Match" in which the spectators are set to "Yes" or "Friends Only".
- The card effect description for "Date Masamune(BOA 062)" was incorrect.
Correct:
When played: Gain <Combo> and <Spillover> after 30 seconds.
<Growth>: 3
Lv. 2: Return a random enemy unit with an MP cost of 4 or less to the EX Pocket.
Error:
When played: Gain <Combo> and <Spillover> after 30 seconds.
<Growth>: 3
Lv. 2: Return a random enemy unit to the EX Pocket.
- If you use "Obsessive Duel (HBM 097)" or "The Time Has Come (BOA 047)" while there is "Demon-God Oni (T046)" in the opponent's field, "FAILED" is displayed after the unit that entered the opponent's field is destroyed by the effect of "Demon-God Oni", and your own unit does not enter the field.
- When the card of "Fallen Angel Mitsunari (BOA 063)" is put into play with <Slow> given, the "Remove <Slow>" cannot be performed despite the effect of "When placed on the field: Remove <Slow> from all friendly units with <Slow> and give them <Agility>".
- The card effect description for "Akantor(ATH 014)" was incorrect.
Correct:
After taking damage and surviving: Deal 2 damage to all enemy units.
Error:
After taking damage and surviving: Deal 2 damage to all units.
- When "Bald-Faced Lie (COR 125)" is used for an action card used without the target of the effect, the effect is not negated and the effect of "Reduce the MP cost of the negated Action Card by -2 and return it to the EX Pocket" is not also exerted.
- When "Lil' Moley (T055)" is used under certain conditions, the drawing for the target to be swapped is not performed correctly.
- If the unit in which <Revenge> is activated in your hand returns to the deck due to "Natural Cycle (TFS 050)" or "Wicked Flames of Hatred (TFS 022)", the effect of Hero Art "Bringer of Nightmares" cannot be used for the units that have returned to the deck.
- If the opponent's Hero Art is activated just before you play a card and your card play is interrupted, the interrupted card may not be displayed correctly and the action also may not be performed normally.
- When you purchase Jewels under certain conditions, the display of the number of Jewels that you possess is not updated.
*This problem is only visual and it does not affect the actual number of Jewels that you possess. - When a unit receives the effect of "-1 battle damage taken by friendly units" and the effect of "Reduce all damage friendly units take by 1" at the same time, the damage value received by that unit may not be correct.
- In "Destroy a total of 30 enemy units" on the Quest Board, if you destroy or remove units in a specific way, the progress will not be added.
- The content of the QUEST BOARD is not displayed correctly in some languages.
Correct:
Create a new deck using Auto-Edit.
Error:
Create a new deck using the Deck Helper.
- When Japanese voice is set, the voice of Hero Art "Phantasm Dance" is not played when you battle using the Hero Skin of Morrigan Aensland "Night's Butterfly".
- The Attack Gauge is not displayed correctly when units in the play area move under certain conditions.
- When playing "Lil' Moley (T055)" under certain conditions, it will replace the friendly unit that has already died.
- Under certain conditions, if a unit possessing the effects of <Combo> and <Spillover> attacks, the effect of <Spillover> will not be activated.
- If a specific action card is used against a unit that possesses the effect of <Indestructible>, some effects that are not supposed to be activated will be activated.
- When "Utsusemi Technique (COR 127)" is used for "Disloyal Follower (TFS 025)" or "Catalyst (TFS 020)", the counting the number of times of <Ascended> states may not be correct.
- When using "Good News and Bad News (NERO 010)", the effect of "gives that unit +2 Attack" is activated before the effect of "Deals 3 damage to a friendly unit".
- When a friendly Hero is given a specific effect, Hero Arts that do not meet the activation conditions can be activated.
- Under certain conditions, the effect of "After dealing damage to the enemy Hero" will be activated even when dealing damage to the friendly Hero.
- Under certain conditions, the category icons in TEPPEN Ch. are displayed incorrectly.
*Please check here for the correct icons and their contents - Under certain conditions, the number of seconds remaining of the ability granted to the unit is not displayed accurately.
- Under certain conditions, the illustrations, RESOLVE buttons, and etc. of the cards used during the Active Response are not displayed accurately.
- In the "Stats by Hero Rankings", players with the same number of wins are displayed in the same rank.
*If the number of wins is the same, the player with the most battles is supposed to be ranked higher.
*In the final result of the ranking, the correct ranking wil be applied and the rewards will be distributed. - If Bushinryu Awakening (DON 023) is used with all EX Pockets filled, the MP of the Action Card sent to the Graveyard is not reset.
*If a card is sent to the Graveyard, all statuses are supposed to be reset to their original values. - When Blossoms of Ice Velkhana (ATH 066) returns to the deck under certain conditions, the Attack is reduced by -2.
- If Brainwashed (COR 135) is used to activate a specific Action Card, some effects that are not supposed to activate will be activated.
- Under certain conditions, the Hero Level is incorrectly displayed as "51".
*This problem is only visual and the actual Hero Level still applied. - After sending a friend request from "Search", the behaviour of the app becomes unstable under certain conditions.
*We plan to release an application version that fixes this problem. We apologize for the inconvenience and thank you for your patience.
*If an error code occurs due to this problem, please try restarting the application.
- If you destroy a friendly Monster unit that has been given the effect of "Death: Place this unit in the previously occupied board slot" by using the "When played" effect of Banbaro(ATH 008), the effect of "+4 HP" will be activated to the unit that put into the field again.
- When Kushala Daora, The Storm (DON 042) destroys an enemy unit under certain conditions, the effect of "After dealing damage to the enemy Hero" will be activated to the destroyed enemy unit.
- When Kushala Daora, The Storm (DON 042) or Dreadking Rathalos (COR 026) destroys an enemy unit under certain conditions, the status of the destroyed unit is not reset.
- When Gill (HBM 081) is sent to the Graveyard and then put back into the field, some of the abilities given may not be reset.
- If Full-Power Punch (TFS 021) is used under certain conditions, the enemy unit will be damaged twice as much as the MP that exceeds the upper limit.
- On the "Deck List" screen, the number of created decks may not be displayed correctly.
- Under certain conditions, the Attack of a unit affected by the effect of "Change Attack until 1 attack" may not change after attacking.
- Under certain conditions, the effect that is only activated "When a friendly unit other than itself dies" is also activated when the unit card itself dies.
- If a unit with some "Attacking" effects dies under certain conditions, the status is not reset properly.
- If you use Unexpected Assault (ATH 024) when all of your fields are full, the <Rush> is given to the target unit in your deck.
- If a unit that died in the Roaring Typhoon (COR 089) is put into the field again by using the specific "Death" effect, the unit's <Flight> state has been lost.
- When a friendly black unit is in the <Ascended> state during Active Response using Pleasure in Destruction (TFS 097), the count of "Ascended Count:" of Pleasure in Destruction (TFS 097) does not increase.
- On the Ability List screen, the Seal icon is displayed the same as the Lock icon.
- In some languages, different languages are displayed on the Home Screen Banners.
- When units are destroyed by the effect of "Attacking: All other units gain "Take 1 damage every 5 seconds."" of Dreadqueen Rathian (ATH 016), the effect of "When on the field: Whenever the player who controls this unit destroys another unit with effect damage." is not activated.
- The affected unit's Attack may not be displayed correctly if the effect of Beotodus (ATH 054) is activated under certain conditions.
*This problem only affects the visual display. The actual effect is correctly applied as the Attack of Beotodus (ATH 054). - The Hero Art "Quicksilver" cannot be used for enemy units with <Slow>.
- The card effect description for "Maverick's Memories (HBM 076)" was incorrect.
Correct:
Destroys a friendly unit and negates an Action Card with an MP cost of 5 or less.
<Memory>: 10
Negates an Action Card without destroying a friendly unit instead.
Memory Count: 0
Error:
Destroys a friendly unit and negates an Action Card with an MP cost of 5 or less.
<Memory>: 7
Negates an Action Card with an MP cost of 5 or less without destroying a friendly unit instead.
Memory Count: 0 - When using the card of Call to Battle (TFS 048) or Juli (TFS 083), the status of unit which was sent to the Graveyard is not reset in the following situations:
*If a card is sent to the Graveyard, all statuses are supposed to be reset to their original values.
1. Activate the effect of "Call to Battle" or "Juli" with all EX Pockets filled.
2. Since the EX Pocket has no space, the target card is sent to the Graveyard. - If Hilda Hidalgo (HBM 084) receives the effect of "Destroy", it itself will be included in the target of the effect "Death: Sends 2 cards from your deck to the Graveyard, then places 1 random unit in your Graveyard with an MP cost of 3 or less onto the field".
- When using the card of New-Generation Reploids (DON 074) under certain conditions, cards that have not explored may be added to the EX Pocket.
- When performing a specific operation during the battle replay, the UI display and the battle replay may not be performed accurately.
- In the ability of Hero Arts "Wrath Awoken", the number of times may be counted even for Action Cards that do not meet the conditions in the description.
- Leap (NERO 011) cannot be used if there are no friendly units in the field.
- When entering a Room Match under certain conditions, the information about your opponent is not displayed.
- Under certain conditions, when a unit that is put into the play area with the effect of Tag Team (HBM 015) is sent to the Graveyard, the status is not reset.
*If a card is sent to the Graveyard, all statuses are supposed to be reset to their original values. - Under certain conditions, the card effect of "After a friendly unit is put on the field" of Demon-God Oni (T046) may not be activated properly.
- The status of units sent to the Graveyard is not reset when using the card of Ally's Consolation (HBM 037) in the following situations:
*If a card is sent to the Graveyard, all statses are supposed to be reset to their original values.
1. Activate the effect of "Ally's Consolation" with all EX Pockets filled.
2. The target card is sent to the Graveyard, since the EX Pocket has no space. - The detail is not displayed even if tapping a card during the battle under certain conditions.
- Under certain conditions, the drawing of slots to be placed is not performed correctly when using the effect of "Place units onto the field".
- On some devices, if a specific operation is performed on the "View/Reap/Craft Cards", the game may be shut down.
*Cards crafted and Souls obtained by reaping cards do not disappear by the shut-down. - Despite having crafted cards on the "Edit Deck" screen, the cards may be displayed as Not Possessed.
*The above problem is only visual; the cards are crafted properly. Restarting the game resolves the problem. - When a card whose status has changed is sent to the Graveyard, the status may not be reset.
*If a card is sent to the Graveyard, all statuses are supposed to be reset to their original values. - When a unit which returned to the Deck from the Play Area is put into the Play Area using the effect of Bestial Beauty Felicia (TFS 042), the Attack Prep is not reset.
- Under certain conditions, a unit that is put into the Play Area using the effect of Bestial Beauty Felicia (TFS 042) is not displayed accurately.
- When Advanced Artifact X (COR 070) destroys multiple units that have the "Attacking" ability in a specific order, the acquired ability is not activated properly.
- Under certain conditions, the drawing for its destination is not performed correctly when using the effect of "Moves a Unit".
- Under certain conditions, the effect of "Gains attack damage" may not be activated accurately.
- During the Ranked Matches tally period, the display of the Place Attained (“Other” → “Player Info” → “Ranked Match Informations”) may be displayed as “Not Ranked” instead of “Calculating”.
- Abilities and effects are not displayed correctly when using "Stealth (T020)" for a unit in a specific state.
- Even if the ability to be effective when "HP is a certain value or less" returns from the condition achieved state to the non-achieved state by the specific method, the effect continues to be exerted.
- Under certain conditions, the effect of Dark Hold (COR 131) is activated for a different unit instead of the selected unit.
- In the Input Name and the Name Deck, some emoticons used before the ver.2.1 update can not be entered.
- When using the card "Burn Rooster (DON 011)" and taking the following steps, the Burn Rooster's Attack may not work correctly.
1. Under certain conditions, make a unit's attack to kill Burn Rooster and send it to the Graveyard.
2. Then, move Burn Rooster, which was sent to the Graveyard, from the Graveyard using effects such as adding to the EX Pocket. - If a unit that has the “Death” ability targeting the enemy unit that destroyed itself is destroyed by the “Destroy” ability of the enemy unit, the “Death” ability is not activated.
- Under certain conditions, the Active Response is not over even if the "RESOLVE" button was tapped during the Active Response.
- The opponent's MP may not be displayed during the Active Response.
- If the unit targeted with Selfish Predation (COR 173) is then targeted by Brainwashed (COR 135), the effects of Selfish Predation (COR 173) still activate.
- If the unit that Emergency Strike (COR 085) bases its damage off of is then targeted by Brainwashed (COR 135), the effects of Emergency Strike (COR 085) still activate.
- When using the card "F.A.N.G (TFS 082)" and taking the following steps, the unit's Attack & HP may not work correctly.
1. Under certain conditions, make a "F.A.N.G" attack to kill the unit and send it to the Graveyard.
2. Then, move the unit, which was sent to the Graveyard, from the Graveyard using effects such as adding to the EX Pocket. - Under certain conditions, when Advanced Artifact X (COR 070) gains the ability of Jill, Seeker of Truth (DON 016), the ability is not activated accurately.
- If Advanced Artifact X (COR 070) destroys some units with the ability of "Victory" and gains the ability, the ability obtained is not displayed accurately.
- If Advanced Artifact X (COR 070) defeats Advanced Artifact X (COR 070) with a specific ability, the ability of the destroyed enemy unit is not obtained.
- If Advanced Artifact X (COR 070) with a specific ability destroys multiple enemy units at the same time by its abilities and attacks, the ability of the destroyed enemy units by the attacks is not obtained.
- If a unit with a specific "Victory" ability destroys an enemy unit by any means other than Attack or Counter, the "Victory" ability will be activated.
*The "Victory" ability is activated only when an enemy unit is unilaterally destroyed by Attack or Counter. - If a unit that has the ability of "Ignores enemy units with Halt status when attacking Hero" gains the ability of "damage enemy units", under certain conditions, the damage by the ability of "damage enemy units" now occurs on the opponent Hero instead of the enemy unit.
- Under certain conditions, the "RESOLVE" button keeps appearing even when using an Action Card during the Active Response.
- When performing a specific operation during the battle replay, the UI may not be displayed accurately.
- Text under the News tab is displayed in English when selected on iOS devices.
- In the text about the card effect of Call to Battle (TFS 048) in some languages, the target for counting the number of <Ascended> is described as "friendly units" instead of "friendly green units".
- In some languages, the text about the card effect of Demon-God Oni (T046) is described as "Victory: Destroys a random enemy unit with an MP cost of 4 or less" instead of "Victory: Destroys a random unit with an MP cost of 4 or less".
- Under certain conditions, due to the use of Wicked Flames of Hatred (TFS 022) or Natural Cycle (TFS 050), some cards do not return to the Deck, and subsequent battle is not processed accurately.
- Under certain conditions, when Silent Assassin Gen (TFS 066) is destroyed during the Active Response, the remaining MP after the end of the Active Response will decrease.
- When the effect that moves a unit to another slot is activated for Experiment Records (WESKER 012), the effect of Experiment Records (WESKER 012) may not be activated accurately.
- When obtaining the abilities such as "Counter Damage +1" or "Gains +1 attack damage" through "Victory: Acquires the abilities of the defeated unit" of Advanced Artifact X (COR 070), the abilities may not be displayed accurately.
- If the unit with a sealed "Resonate" is sent to the Graveyard during the Active Response, the ability of "Resonate" will activate.
- Under certain conditions, dead units are not sent to the Graveyard and remain displayed.
- During certain battles, the remaining time may not be displayed accurately when selecting whether to exchange cards at the start of the battle.
- Under certain conditions, when the Hero Art Uroboros or The Tyrant Unleashed (TDA 096) is used, the effects may not be activated as intended.
- Under certain conditions, the <Shield> continues to be displayed even if the <Shield> of Voltaic Black Knight is lost.
*This problem is only visual and it does not affect any effect. - Under certain conditions, Units in the Play Area may not be displayed as intended.
- In the “Ranked Match Informations” of the main screen “Other” > “Player Info”, once the ranking is out of range, the display of the Highest Ranking Place will be reset.
- Under certain conditions, the MP of the unit with the activated <Revenge> that added to your hand is not displayed accurately.
- When Advanced Arifact X (COR 070) destroys multiple units with some <Growth> abilities, the abilities is not reflected as intended.
*If you gain multiple <Growth> abilities, only the last <Growth> ability will be reflected. - Damage sometimes doesn’t display as intended when Fate-Defying Ryu (COR 025) attacks an enemy unit with <Shield>.
- When obtaining multiple “When on the field:“ abilities through “Victory: Acquire the abilities of the defeated unit” of Advanced Artifact X (COR 070), the abilities don’t activate as intended.
- Even though connection was lost midway and the battle ended, replays are still sometimes being saved.
- When <Revenge> is given to units under certain conditions, the abilities are not being displayed as intended.
- The drawing for the effect target may not be performed correctly when using Utsusemi Technique (COR 127) for an Action Card that exerts an effect by specifying a random unit.
- In languages other than Japanese, the Season Pass Missions “Win 2 battles with Hero: Rathalos” is displayed as “Win 5 battles with Hero: Rathalos”.
*The above problem is only visual; the mission content is still applied. - An issue was occurring that happened if an attacking unit were to die through the effects of Hell Antenora (TDA 058) before taking counter damage, it will take the counter damage in the Deck or Graveyard.
- While attaining multiple “Resonate” abilities, including “Resonate: Inflicts Seal on self”, if Advanced Artifact X (COR 070) activates the ability of “Resonate”, the effect is not processed correctly.
- Card effects may not be activatd correctly when using Utusemi Technique (COR 127) for A-Trans (DON 050).
- Card effects may not be activatd correctly when using Utusemi Technique (COR 127) for Unbreakable Bond (DON 047).
- In the ability of “While on the field”, if a unit that has been newly granted ability was seized its control, the granted ability would not disappear.
- Under certain conditions, the Edit Deck may not be reflected correctly on the Deck Editor.
- Under certain conditions, the battle may not be over even if the Battle Time becomes “0” in Room Match.
- Some missions may not count as the number of enemy units destroyed, when destroying enemy units in a specific state.
- If an Advanced Artifact X (COR 070) destroyed a unit with a specific ability, there would be instances where it would be destroyed as well.
- When the card effect of “When another unit appears on the field: Deals 2 damage to a random enemy unit.” of "Kirin (DON 013)" is activated, the damage value given to the enemy unit is not displayed.
*The above problem is only visual; the effect is still applied. - Some effects in battle are not displayed.
- Battles are displayed twice when certain operations are performed in Battle Replay.
- MP increase animation issue under certain circumstances.
Under certain circumstances, the MP Increase animation occurs during Active Response despite having max MP. - When attaining multiple abilities by using the ability of "The victor: Acquires the abilities of the defeated unit" of Advanced Artifact X (COR 070), the unintended action occurs.
- The ability previously applied to "Advanced Artifact X (COR 070)" when it is sent to the Graveyard or EX Pocket remains applied even after it returns to the field.
*Abilities applied to units when they enter the field are reset when that unit is removed from the field. - When a unit with a sealed ability is destroyed by "Advanced Artifact X (COR 070)", "Advanced Artifact X (COR 070)" is granted that ability as though it were not sealed.
- When "Advanced Artifact X (COR 070)" gains the ability of "Leon S. Kennedy (COR 021)", "Chris Redfield (COR 068)", or "Colonel (COR 022)", the text about the card effect is not displayed correctly.
*The above problem is only visual; the effect is still applied. - By using the ability of "After dealing damage to enemy Hero: Returns a random enemy unit with 5 HP or less to the deck" of Kushala Daora, The Storm (DON 042), the following error occurs when the Unit Card is returned to the deck:
Correct: Return to random position in the deck
Error: Return to top of the deck
- The +1/+1 effect from "Agility (T016)" is applied twice if the target remains unchanged when using "Utsusemi Technique (COR 127)".
- For Action Cards that distribute damage to enemy units (such as Dragonlord's Judgment (COR 044), Spread Shot (JILL 010), etc.), a bug prevents damage to selected units after changing targets using Utsusemi Technique (COR 127).
- Battle may progress even when you have less than 5 cards in your hand when entering Active Response immediately after playing "Nikolai Zinobiev (DON 085)".
- "Hell Vanguard (DON 057)" and "Nemesis-T Type (DON 091)" do not trigger the following effect under certain conditions: “When defeated, return this card to your EX Pocket.”
- Under certain conditions, the Attack Prep of an enemy unit is reset when it is taken over via the effect of "Four Eyes (DON 053)".
- Under certain conditions, the effect that is applied when "Burn Rooster (DON 011)" destroys an enemy would remain applied when it was returned from the Graveyard to the field or EX Pocket.
- When a card, which is sent to the Graveyard from the deck using an effect such as “False Throne(COR 175)”, is put into the Play Area from the Graveyard using an effect such as “Rebirth(DON 099)”, it may not be able to proceed.
- Unit Cards using Blood Destiny (COR 180) do not show effect description.
- When a card’s attack power is changed by the effect of cards such as "Ascension Ceremony (DON 049)" while it is already under a card effect that increases or decreases attack power for a set number of attacks, the attack power is erroneously displayed after the set number of attacks has been exceeded.
- It is still possible to play "Brainwashed (COR 135)" even when there are no open slots on your field as a result of a lock.
- When using the Action Card Destructive Instinct, the damage received by the hero differs from the displayed amount.
- When an effect that targets all cards is activated, the order in which the effect is applied may vary.
- The text about card effect is not displayed correctly when "Advanced Artifact X (COR 070)" destroys a unit with <MP Boost>.
- When using the card of "Living Death (DON 100)", other Action Cards activated before this card is used will affect the units that entered the Play Area after "Living Death" is activated.
- When "G Adult (DON 079)" is damaged, the battle is not over even if the life force becomes 0 under certain conditions.
- When using an Action Card that damages a random enemy unit, such as "A Noble Death (JILL 009)" or "Merciless Attack (COR 034)", the damage value is displayed as “?” even though each such card inflicts fixed damage.
*The above problem is only visual; the effect is still applied. - Hero Arts "Devil Trigger" and "Raging Dust Cloud" (COR 073) would not prevent some damage despite granting [Nullify Damage] or <Shield> to your Hero.
- The card effect description in Chinese (traditional) for Colonel (COR 022) was incorrect.
- The card effect description in Chinese (traditional) for "Possessing Malice (COR 177)" is incorrect.
- There are errors in the Spanish and Korean texts for the card effect Draw.
- MP may not be consumed when entering Active Response immediately after playing a unit card.
- A Room Match error occurs under certain conditions.
- Under certain conditions, it is not possible to transition to the results screen when time is up.
- Some battle replays may not play correctly.
*Match Records uploaded to the TEPPEN Channel may be removed without prior notice if any bugs are present. - Achievement progress differs from that which is displayed
- When certain operations are performed on mobile phones during the animation of Hero Arts, a delay will occur when the screen is displayed.
- When a battle is replayed, attacks may occur continuously unlike the actual battle content.
- Under certain conditions, Active Response stops suddenly.
- After the above, the Resolve button continues to display, and when pressed, the battle freezes.
- The dialog box suggesting to leave a review appears for a short time multiple times.
- The EXP bar for Heroes at max level will appear broken after a match.
- Under certain circumstances, friends do not appear in Friends List.
- Under certain circumstances, Halted units remain halted even after the Halt duration is up.
- Under certain circumstances, two voices will overlap when using a Hero Art.
- Under certain circumstances, a room match cannot be launched after changing decks from the standby screen.
- Some cards don't show up in search results even though correct keywords were used.
- Some missions would not progress even though the designated cards were used.
- The rewards for the following achievements were wrong.
Win 5 player battles with Hero: Wesker.
Win 100 player battles with Hero: Wesker.
- Minor issues with in-game animations and window displays.
- Some operations other than dialogue can be operated when dialogue is displayed.
- Card's acquisition effect may be displayed again to some users when a communication errors occurs after purchasing “CORE CARD Packs”.
- Automatic loss for battles underway during the following time point(s)
17:00 (PT) / 0:00 (UTC)
Please do not start any battles that are expected to run over any problematic time point(s). - Using Hero Arts some users may not be able to proceed.
We look forward to your continued cooperation with TEPPEN.